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Games

Cards Against Humanity 

INDUSTRY

Card Games

YEAR

2025

CLIENT

Experimental Concept

We developed a set of cards that feel like they were written by someone who should not be left unsupervised. Black and white cards that are wildly inappropriate, grammatically flexible, and universally playable. The kind of lines that work across any prompt and still hit like a personal attack.

 

Each white card was designed to work with multiple black card setups,  with punchlines that are sharp, dark, and just unhinged enough to start a fight at game night. Visually, we kept it classic. Black. White. No distractions. Because when the copy’s this loud, the design stays quiet.

This project was all about tone control, cultural timing, and pushing boundaries just far enough to get people sharing on socials.

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